Daniel Harris

Animation

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My animation work aims to simplify the complex using rich visual language and metaphor. Many of the pieces are presentations of an idea in narrative form, with an aim to re-orientate the viewers perspective of a given subject. Like most animation, this work turns the impossible into the plausible by simply existing as the antithesis of physics, reality and normality.



Jamie Cullum 2006 tour
Motion graphics
2006


Assasins theatre production
Animated scenery graphics
2006


Exeter prison workshop & film
Animated Exeter
2005


Animated graphics
V01D exhibition & publication
2001


Spacelapse
Social research visualisation
2001


Portland Square opening
'start up sequence' graphics
2003


Score for a hole in the ground
PRS Music award proposal
2005


Big Boost youth charity
Education film
2006

Animation
Interactive
Installation
Performance
Research