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August 2006
Play.Orchestra Launch
A Major commission by the Royal Festival Hall and Philharmonia Orchestra, Play.Orchestra was developed by a team from Central Saint Martin's MA Narrative Environments course. My involvement was from the early stages, researching, and developing the idea that was to become the installation that has been recently featured on BBCs Radio 4s Today programme, The Times, Bloomberg, The Telegraph, Radio 5 Live, BBC3, not to mention BBCs Newsround - without sadly, John Craven.
I went on to configure the various human, computer and physical interfaces used in the build. 2 miles of cable were labelled and loomed to connect the 56 seats and 3 wheelchair accessible hotspots with the control system. The system ran on a midi based Max MSP system designed by Iamthemightyjungulator
The Objective was to get non-traditional audiences to experience an orchestra from new perspectives, and to participate in the composition process. For this purpose, a bluetooth system was set up, where members of the public could submit their own audio samples for use in the final weeks of the commission.
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April 2006
Stratford Circus screen intervention launch
In January 2006 I was asked by Yeast
Culture to provide an animated intervention for Stratford
Circus, as part of the Arts Centres re-launch and re-brand.
Over the course of 6 months, the commission developed into an
interactive architectural intervention - one that happened to
use the large outdoor screen which was integrated into a public
square-facing facade of the venue.
The project uses the imagery input of
the inhabitants
of Stratford Circus, London, to populate a kaleidoscope, rendered
onto the outdoor screen. Participants are able to Bluetooth their
photographs to the system, which adds a masked version of the
photograph to the animated kaleidoscope image.
To assist with this process, a wall inside the building contains
a painting of the mask - an outline of a breakdancing position.
Crosshairs above the outline help participants to line up the
images of their friends in the viewfinder, guaranteeing them a
place within the kaleidoscope.
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April 2006
Videowalks
The Videowalks
project facilitates anyone with a mobile device capable of video
playback, to simultaneously walk and experience somebody else's
walk of the same route. Through this process, the viewfinder effectively
turns into a display of two overlapping perspectives of a space.
The same people are invited to participate and record a favorite
short walk whilst pointing out the secrets or interesting objects
that others may not normally notice. The recording would then
be entered into the Videowalks online database for others to download
as a pod-cast and view on their mobile devices.
There are several aims of the project, which revolve around the
democratisation of public space. Walk guides or authors have a
chance to respond to the landscape that has been built around
them, providing an invaluable resource for future planning, and
the design of the built environment as a whole.
To promote the project, we are to invite a range of key public
figures to record walks for others to experience.
The project will officially launch during Architecture Week 2006.
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October 2005
Jamie
Cullum tour interactive graphics
Several
linear animations were commissioned by Yeast
Productions for use during Jamie
Cullum's 'Catching Tales' tour, which runs from October 2005 to
March 2006. The animation that accompanied the track "My
Yard" featured butterflys that would create the illusionary spectacle
of a magic garden. "Mindtrick"
featured musical instruments treated in impossible ways in a variety
of locations.
One of the interactive elements of the show included a graphic
forest that would grow if Jamie was serenading it. If there were
no serinade, the forest would start to recede... |
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August 2004
Form
Design group architects
The Form Design website was to be designed
to present the group as a forward thinking, contemporary practice.
The group has gained many awards for its work that spans 30 years.
The
flash website was to present this work in an ordered and dignified
manner, mirroring the design principles employed by the practice.
Form
Design html website.
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June 2001
BOOM
BOOM is an interactive electroacoustic project.
It consists of a boom microphone suspended from the ceiling of a
room.
Speakers in the room produce samples from the
microphone based on the level of input, and other program based
factors. The function of a boom microphone is to record a sphere
of sound without interrupting a frame of vision. it also represents
portability; the ability to record in any geographical space.
Sound within a given space is affected by the attributes of the
space's acoustic architecture. further, these attributes have
an infinite effect on infinite sounds; every sound produced in
that space is unique. By taking moments of sound and looping them
back to the participant and making visible the microphone, BOOM
encourages listeners to think about the diverse sounds that happen
in every environment.
BOOM was first exhibited at V01D,
an exhibition at Plymouth Arts Centre in 2001. The piece was also
documented in the publication that accompanied the exhibition. Download
the PDF of V01D here.
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April 2004
KTP Instructional
DVD
In 2004 The
Orange Group commissioned an instructional DVD to encourage KTP
(Knowledge Transfer Partnerships) associates to use the online training
- which would introduce them to the concepts of KTP. KTP is a government
scheme that connects businesses to universities through the recruitment
of graduates (KTP associates). |
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Soon
More Projects being added all the time...
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