Daniel HarrisInteractive |
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I've worked as an Interaction Designer, User Experience Architect and Service Design Lead for a number of years, but the common aspect to the roles is importance of the design process. To me, design is to be uncomfortable, to persevere through what I call the 'design fuzz', to use the resources you have wisely, and to practice humility so much so| that you appear invisible - working to facilitate, rather than dictate. I work from the beginning to the end of the process - from researching business and user needs, concepting service propositions, business modelling, through to the design direction and wireframe level detail. |
![]() Selfridges & Co E-commerce proposition 2008
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![]() Multimap Interaction design 2008
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